Free League Publishing
Coriolis: The Great Dark RPG Campaign Box Set - Physical + Digital (Kickstarter Pre Order)
Coriolis: The Great Dark RPG Campaign Box Set - Physical + Digital (Kickstarter Pre Order)
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Physical + Digital
You are an explorer in a dangerous universe. The enigmatic ruins of the Great Dark are shunned by most, but not by you. You seek them out, delve into their shadowy depths and uncover their secrets. The Blight – the cataclysmic scourge that spreads from the ruins – is your beacon. Where there is Blight, there are artifacts to be found. Ship City is dying, but you and your fellow explorers will do whatever it takes to create a better future. Don your delver suit, step aboard a mighty Greatship and venture down the Slipstream towards the unknown. Your creed: explore or perish.
Coriolis: The Great Dark Roleplaying Game is a science fiction RPG about exploration, mysteries, and intrigue in a Lost Horizon. A game about Hope and enduring against all odds.
Inspired by 19th century expeditions, deep sea diving and pulp archeology, Coriolis: The Great Dark offers you to join dangerous expeditions, navigate the Byzantine schemes of Ship City, and hunt for the keys that unlock the mystery of the Lost Horizon.
Coriolis: The Great Dark is the second edition of Coriolis – The Third Horizon, Free League’s first science fiction RPG. The rules have been updated and further developed, the setting is new and advances the timeline of the universe.
The Campaign
The Flowers of Algorab is an epic campaign that finally answers the fate of the long lost ark ship Nadir. This boxed campaign set includes two books: the campaign book and the expedition book. The boxed set also includes a host of physical handouts for the GM and players alike as well as maps. The exact features of the Campaign box will depend on unlocked Stretch Goals.
The Setting
After a long voyage through space, a diaspora of refugees entered a lone system, naming it Jumuah and settling on a barren asteroid. Converting their armada of ships into a city on its surface and burrowed into the rock, these refugees created Ship City.
Three distinct groups took charge of this colony: the Machinists build ships and keep the vast bowels of the asteroid in shape, the Gardeners grow food and rejuvenate the atmosphere, and the Navigators plan expeditions into the cold space in search of resources.
The first explorers soon found abandoned ruins on far-flung moons. Strange artifacts told tales of a long-lost previous civilization. Unfortunately, not only treasures were found – the ruins were covered in ice-like protrusions and vines. The first explorers were soon afflicted by a strange plague, the Blight, twisting their minds and bodies in bizarre ways.
The Jumuah system was a dead end, but soon the algebraist of the Navigators Guild found hidden routes through space, making it possible to travel to nearby star systems. New ruins were found, as perilous as in the Jumuah system but at least more resources could be harvested.
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