Wizards of the Coast
D&D Ghosts of Saltmarsh
D&D Ghosts of Saltmarsh
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D&D Ghosts of Saltmarsh collects seven classic nautical adventures in a coastal campaign for characters from levels 1 to 12.
Adventure above and below the waves
The fishing town of Saltmarsh faces smugglers, sahuagin, drowned sailors and cultists, giving Dungeon Masters a flexible base for seafaring stories. Run the adventures as a connected campaign, place individual chapters into another setting or use Saltmarsh as a recurring port.
The book adds rules for ships, ocean travel, underwater locations and nautical encounters. Maps, tables and encounter material help a Dungeon Master prepare voyages while preserving the danger and uncertainty of exploration at sea.
Seven remastered adventures
- The Sinister Secret of Saltmarsh
- Danger at Dunwater
- Salvage Operation
- Isle of the Abbey
- The Final Enemy
- Tammeraut's Fate
- The Styes
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