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Wizards of the Coast

D&D Ghosts of Saltmarsh

D&D Ghosts of Saltmarsh

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D&D Ghosts of Saltmarsh collects seven classic nautical adventures in a coastal campaign for characters from levels 1 to 12.

Adventure above and below the waves

The fishing town of Saltmarsh faces smugglers, sahuagin, drowned sailors and cultists, giving Dungeon Masters a flexible base for seafaring stories. Run the adventures as a connected campaign, place individual chapters into another setting or use Saltmarsh as a recurring port.

The book adds rules for ships, ocean travel, underwater locations and nautical encounters. Maps, tables and encounter material help a Dungeon Master prepare voyages while preserving the danger and uncertainty of exploration at sea.

Seven remastered adventures

  • The Sinister Secret of Saltmarsh
  • Danger at Dunwater
  • Salvage Operation
  • Isle of the Abbey
  • The Final Enemy
  • Tammeraut's Fate
  • The Styes

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