Free League Publishing
The Lord of the Rings RPG 5e - Keepers of the Elven-rings - Physical + Digital
The Lord of the Rings RPG 5e - Keepers of the Elven-rings - Physical + Digital
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The Lord of the Rings RPG Keepers of the Elven-rings is a supplement for The Lord of the Rings Roleplaying, the 5E adaptation of The One Ring tabletop roleplaying game based on the works of J.R.R. Tolkien.
In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth: Lórien, Rivendell and Lindon. Protected by the power of the Three Rings, these realms stand as beautiful remnants of an older age. However, Sauron has not forgotten those who humbled him, and his vengeance is beginning to take shape.
This Keepers of the Elven-rings 5E supplement gives Loremasters new material for Elven realms, Sauron's schemes, important characters, adversaries, landmarks and epic Elven play. It is ideal for groups who want to bring the splendour, sorrow and danger of the West-elves into 5E Middle-earth adventures.
A complete PDF copy of this product is included with purchase.
Explore more One Ring Books and Accessories, Free League Publishing RPGs and other roleplaying games at R&R Hobbies.
Contents and features
- Supplement for The Lord of the Rings Roleplaying
- Designed for 5E compatible Middle-earth roleplaying
- Explores Lórien, Rivendell and Lindon
- Describes the realms of the West-elves and those who dwell there
- Includes details on the Elf-lords who guard these realms
- Provides Loremaster material for Sauron's schemes against the Immortal Folk
- Includes possible events, Adversaries and Loremaster characters
- Outlines 12 sites of interest, including locations from The Lord of the Rings and new locations created for the game
- Includes rules to play High Elves and Wood-elves
- Introduces guidelines to create Elf-lords suited for epic level play
- Based on the works of J.R.R. Tolkien
More about Keepers of the Elven-rings 5E supplement
Keepers of the Elven-rings 5E supplement is designed for campaigns that move beyond ordinary roads and into the ancient strongholds of the Elves. First, it gives Loremasters detailed material for three of Middle-earth's most important Elven realms. Also, it introduces tools for stories where Sauron's hatred of the Immortal Folk becomes an active threat.
Because this book includes new Elven player options and guidance for powerful Elf-lords, it is especially useful for groups interested in epic 5E play, Elven-focused stories and campaigns tied to the fading splendour of the Third Age.
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